
TECHNOLOGICAL CAPABILITIES
- Virtual and augmented reality and immersive interaction
- Data visualization
- Crowds and virtual human animation
- Geometry processing and procedural modelling
- Real-time rendering
- Creation of augmented reality applications
- Inclusion of multisensory feedback (tactile, proprioceptive, auditory) in immersive virtual environments


- High-precision recording of georeferenced virtual objects in the real world
- Optical systems for virtual reality, augmented reality and mixed reality
- Usability of applications and video games
- Modelling and animation in 2D and 3D with a high level of realism
- Registration and processing of physiological signals for the adaptation of visual environments to the user in real time
- Serious Games
AREAS OF APPLICATION
HEALTHCARE
- Training
- Clinical psychology
- Surgery
- Rehabilitation
- Serious games
HERITAGE BUILDINGS
- Refurbishment and restoration
- Documentation
- Heritage routes
INDUSTRY 4.0
- Design of industrial plants
- Optimization of products and processes
- Maintenance and monitoring of plants
- Training of operations and staff
- Incident management in plant and/or processes
URBAN SPACES
- Urban modelling
- Policies of urban management
- Social dynamics norms in public spaces
- Simulation of urban transformation
- Construction
- Consultancy
ARCHEOLOGICAL ELEMENTS
- Inventory
- Catalogues
- Reconstructions
DEVELOPMENT OF VIDEO GAMES AND APPS
- Leisure and entertainment
- Transmedia
- Marketing and publicity
- Gaming
EDUCACIÓN
- STEM learning improvement
- Soft skills training
EQUIPMENT AND FACILITIES

- Cave Automatic Virtual Environment (CAVE)
- StereoWall
- High-speed 3D scanner with extra-long range
- Human-computer interaction laboratory (includes eye tracking)
- 225m2 audiovisual set with audiovisual equipment
- Audio recording studio
- CGI, video and colour management laboratory
- Optical tracking systems
- Virtual reality viewers and motion sensors
RELATED PROJECTS
- To address the need to optimize the resources available in wireless networks TELCO4IOT project has emerged, led by the Research Group on Cellular Communications Networks (GRXCA) of the Universitat Politècnica de Catalunya (UPC).
- The project involves the participation of the Center for Innovation in Electronics, Motion Control and Industrial Applications (MCIA) of the UPC. The main aim is to construct a digital twin to monitor, visualise and manage the state of maintenance of hospital equipment.
- The RODIN project, in which the Signal Processing and Communications Group (SPCOM) of the Universitat Politècnica de Catalunya (UPC) participates, seeks to solve two major challenges that hinder the communication and processing of large volumes of data.
- The inLab FIB of the Universitat Politècnica de Catalunya (UPC) collaborates with SEAT and the Volkswagen Group Innovation in the Predictive eBoost project.